WheatNet® AoIP Consoles

AoIP consoles for the WheatNet IP audio network come in both virtual and fixed console configurations, including fader wedges networked together for shared workflows, touchscreen interfaces on laptop and on the console itself, as well as fully programmable buttons on fixed control surfaces that can be individualized and recalled for each show, talent or station.

LXE Console
LXE
Consoles

Ultimate AoIP Console Surface

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GSX
GSX
Consoles

Programable Digital AoIP Console

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L Series
L Series
Consoles

Compact Fully Configured Consoles

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IP Series
IP Series
Consoles

Compact Networkable Consoles

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Audioarts DMX
DMX
Consoles

Compact Networkable Console

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LXE Console

LXE FAMILY OF PRODUCTS

LXE, ULTIMATE AOIP CONSOLE

The LXE is designed to be your console. Every knob, every button, every display can be programmed to accommodate virtually any workflow needed. Configure as a single tabletop with or without meterbridge or inset into your furniture grouped as separate bays connected over a CAT6 cable.

Full color OLEDs reflect your programming, and the touchscreen GUIs let you interact with your audio in fresh new ways to do everything from pinching and dragging EQ to setting up router crosspoints in your network. Along with an app to program and configure the hardware surface, LXE comes with ScreenBuilder™ app so you can create your own touchscreens. There’s never been a more customizable way to work.  

GlassLXE5-5bf
GLASS LXE, VIRTUAL MIXER

Bring the studio anywhere. Glass LXE offers a dynamic multi-touch interface that mimics the physical LXE console in every function including automixing, dynamics processing, and up to 32 faders of virtual mixing. Accessible from nearly any computer with a network connection, it allows for real-time audio control across multiple studios, enhancing collaboration and flexibility in broadcast environments. Glass LXE can be used as an independent virtual mixer or complementary to a physical LXE console.

Remote LXE Tablet
REMOTE LXE, SOFTWARE TO ACCESS LXE REMOTELY

Remote LXE by Wheatstone redefines remote broadcasting by linking you directly to the LXE console, no matter your location. This system uses a multi-touch virtual interface that acts just like the physical LXE console. With real-time fader tracking, changes made on Remote LXE are instantly mirrored on the physical console, providing a consistent and collaborative environment for multiple operators. Ideal for live remote broadcasts or managing studio operations from afar, Remote LXE ensures seamless control and professional audio quality from anywhere.

GSX

GSX • REMOTE GSX

GSX, FOR SMALL SPACES AND FAST WORKFLOWS

The GSX configurable console is designed for small spaces and fast workflows. Complementary to the LXE console, the GSX has the same easy navigation and soft controls as the LXE, but with advanced controls on a touchscreen interface for large adaptability in a small footprint. It arrives fully programmed but offers expansive customization, enabling every button, knob, and display to be tailored to specific shows, stations, or talent teams. By moving critical meters to onscreen graphics, the GSX provides a streamlined workspace optimized for managing live broadcasts or complex productions.

GSX Remote
Remote GSX, Control from Anywhere

Optional Remote GSX is available for navigating, setting up and operating the GSX console from anywhere. Remote GSX provides complementary production functions for separate operators using a GSX board in the same location or in another location over an IP connection. Real-time fader tracking and live synchronization of buttons and controls between the virtual surface and the physical GSX board offer an independent, yet shared user experience for multiple operators – or as a tool for engineers to remote in to correct operator setup issues.

L-12 Console

L SERIES CONSOLES • Remote L Series

L-8/L-12/L-16 - SOLID CONSOLES

These low-profile AoIP consoles are scaled just right for newsrooms, voiceover booths and busy on-air studios that require a solid console surface. The L Series comes in 8-, 12- and 16-channel frames and is powered by the IP88CB Console Audio Blade with all routing and logic included for a self-contained AoIP system that can run locally in a studio or as part of a facility-wide WheatNet IP audio network.

L-12 - Remote
Remote L Series, Control from Anywhere

Working in conjunction with the L Series console, Remote L Series provides complementary production functions for separate operators in the same location or in another location over an IP connection. Real-time fader tracking and live synchronization of buttons and controls between the virtual surface and the physical DMX console offer an independent, yet shared user experience for multiple operators – or as a tool for engineers to remote in to correct operator setup issues.

IP-16 Console

IP CONSOLES

SIMPLY POWERFUL AOIP CONSOLES

IP-12 and IP-16 consoles are simple, yet powerful AoIP control surfaces that are the everyday workhorses in broadcast facilities around the globe. Available in 12- or 16-channel frames, these IP audio consoles are easy to navigate with all the right controls on the surface and power to spare on the network. IP-12 and IP-16 consoles come with the IP88CB Console Engine.

DMX 16 Console

AUDIOARTS DMX • Remote DMX

CONSOLE AND NETWORKING IN ONE

The DMX console system marketed under the Audioarts value brand is WheatNet IP compatible and can be added to any WheatNet IP capable studio. Available in an 8-fader (DMX-8) or 16-fader (DMX-16) frame, the DMX console comes with mix engine that has all local I/O and five-port Ethernet switch, making it a value option for ancillary studios serving backup to one or two main studios or as the main studio console for smaller operations.

DMX-8 and 16 Remote
REMOTE DMX, CONTROL FROM ANYWHERE

Working in conjunction with the DMX consoles, Remote DMX provides complementary production functions for separate operators in the same location or in another location over an IP connection. Real-time fader tracking and live synchronization of buttons and controls between the virtual surface and the physical DMX console offer an independent, yet shared user experience for multiple operators – or as a tool for engineers to remote in to correct operator setup issues.